Apple Arcade
'Indivisible' Isn't Just Fun to Play, It's Extremely Funny, Too
A hilarious script isn't the first thing you expect from a fighting game studio.
How a 14-Year-Old Designer Became Part of Apple's Splashy New Gaming Service
After being picked by Apple to attend the company's developer conference, he was given a chance to pitch them—and seized the moment.
'Ghost Recon: Breakpoint' Puts You On Both Sides of Grotesque U.S. Military Might
Is the immense power of the US Military to commit violence a good thing or a bad thing? Who could say?
One of Apple Arcade's Biggest Games is a Square Enix RPG That's Real Bad
'Various Daylife' is a different value proposition for Apple Arcade: feeling blessed you didn't waste money buying it.
'What the Golf' Is WarioWare With Frickin' Golf Clubs
It may technically be a "golf game," but 'What the Golf' does not care what you think it is. 'What the Golf' does what it wants, and it's one of this year's funniest games.
Apple Arcade Promises Games Anywhere and on Any Device. It (Mostly) Works.
It's not a seamless transition from an iPhone to an Apple TV, or from a touch-based interface to a controller. And cloud saves are a problem.
Waypoint Radio Discusses Gaming's Latest Subscription Service, Apple Arcade
When it comes to developers getting paid, we don't know what we don't know.
It’s Hard to Use Apple Arcade Without Wondering How Developers Will Be Paid
If “engagement” and “time spent” are the metrics of success, won’t that just lead people to make games that encourage it?
'Grindstone' Is a Perfect Puzzler to Showcase Apple Arcade's Promise
In another world, 'Grindstone' is a cool idea undercut by frustrating and intrusive microtransactions. Here, you're allowed to focus on the game. What a concept!