The Binding of Isaac
10 Years After Release, Edmund McMillen Can't Stop Working on 'Binding of Isaac'
What started as a goofy experiment has become the game McMillen can't say goodbye to. Will this time be different?
The Co-Creator of 'Super Meat Boy' Has a New Platformer, and It's Very Good
Following an all-time classic isn't easy, so 'The End is Nigh' tries something different, instead. It works.
Are There Too Many Roguelikes, Or Just Too Many Bad Ones?
Between 'Dead Cells,' 'Flinthook,' and 'Strafe,' roguelikes are no longer a novelty, for better and worse.
Exit, Stage Left: Trying to Escape the Shadow of ‘The Binding of Isaac’
McMillen might be the designer of the popular roguelike, but even he concedes the game stopped being his years ago.
Why We Got, and Why We Love, Our Video Game Tattoos
Gamers explain why they've been inked with characters from video gaming history.
A Guide to Video Gaming's Biggest Dickheads
Dickheads are everywhere. And that means there are plenty of them in games. Let's talk shit about a few of them.
Pills, Poop, and Pentagrams: A Conversation with Indie Gaming Legend Edmund McMillen
The man behind 'Super Meat Boy' and 'The Binding of Isaac' discusses the imminent release of 'Afterbirth,' and much more.
Pills, Poop and Pentagrams: In Conversation with Indie Gaming Legend Edmund McMillen
The man behind Super Meat Boy and The Binding of Isaac discusses the imminent release of Afterbirth, and much more.